Winter Blubber
School transmutation
Level alchemist 2, bloodrager 2, cleric 2, druid 2, paladin 2, ranger 2, shaman 2, summoner 2, vessel 2, wizard 2
Casting Time 1 standard action
Components V, S, DF
Range touch
Area living creature touched
Duration 1 hour/level
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)

The target grows a thick layer of insulating blubber. It can exist comfortably in conditions between –50 and 140 degrees Fahrenheit without having to make Fortitude saves. In addition, it gains resist cold 5 and a +1 enhancement bonus to its natural armor. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +4 at 12th level.

As normal, the enhancement bonus provided by winter blubber stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor (such as that from barkskin or an amulet of natural armor). A creature without natural armor has a natural armor bonus of +0.