Golem, Squiggler1
The doodle on that wall just moved by itself. First a line, then a two-dimensional limb; soon, a fully formed, grotesque sketch of a humanoid being has come out of the wall and is advancing towards you.

Squiggler Golem (CR 3; XP 800)
CE Small construct
Init +5; Senses darkvision 60 ft., low-light vision; Perception +4
Defense
AC 17, touch 12, flat-footed 16
(+1 Dex, +5 natural, +1 size)
hp 26 (3d10+10)
Fort +1, Ref +2, Will +1
DR 5/magic; Immune construct traits, magic
Offense
Speed 20 ft.
Melee 2 claws +7 (1d4+3 plus gouge)
Special Attacks berserk, gouge
Statistics
Str 16, Dex 13, Con —, Int 3, Wis 11, Cha 5
Base Atk +3; CMB +6; CMD 17
Feats Improved Initiative, Skill Focus (Perception)
Skills Escape Artist +13, Perception +4, Stealth +7
SQ flat form, merging
Ecology
Environment urban
Organization solitary
Treasure none
Special Abilities
Berserk (Ex) When a squiggle golem enters combat, there is a cumulative 5% chance each round that its rudimentary willpower breaks free of any control and the golem goes berserk. The uncontrolled golem goes on a rampage, attacking the nearest living creature or immediately looking for one if no creature is within reach, then moving on to spread more destruction. The golem’s creator, if within 60 feet, can try to regain control by speaking firmly and persuasively to the golem, which requires an opposed Charisma check. It takes 1 minute of inactivity by the golem to reset its berserk chance to 0%.
Gouge (Ex) If a squiggler golem succeeds in a claw attack against any creature, the creature must succeed at a Fortitude save (DC 14) or suffer 1d2 Constitution damage, its insides bloodily twisted by the squiggler’s gouging claws. A creature immune to critical hits is also immune to a squiggler’s gouge attack. The save DC is Strength-based
Flat Form (Ex) A squiggler golem is extremely thin, almost to the point of being two-dimensional. This doubles the dodge bonus on Armour Class gained by a squiggler performing the fighting defensively or total defence actions. In addition, it gives a squiggler a +12 racial bonus on Escape Artist checks, plus it allows a squiggler to fit through almost any opening, even those less than one-inch wide.
Immunity to Magic (Ex) A squiggler golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

  • An erase spell or effect deals 2d8 points of damage to a squiggler golem (no saving throw).
  • A secret page spell makes the squiggler’s outline vague and unclear as per a blur spell for 3d6 rounds.

Merging (Su) As a standard action, by laying still against a wall or other flat vertical surface, a squiggler golem can literally become part of it, being able to move along this surface at its base speed in any direction and being immune to damage. A squiggler may come out of the surface at any point, by spending a standard action.

A squiggler golem is a grotesque doodle representing a small humanoid, animated and given three dimensions by a horrible curse. Although initially two-dimensional, the squiggler golem has the supernatural ability to pop out of the surface it is drawn or carved in, becoming a three-dimensional, small construct with the same appearance it had as a drawing.

The dark powers animating a squiggler golem give it a rudimentary, hateful intelligence. It often uses this intelligence to break free of any tenuous control its master may have over it and go into a mad rampage, killing everything in its path.

Squiggler golems are vicious creatures, their rudimentary self-awareness fuelled mostly by a desire to stalk and kill. Therefore, to seek prey and murder it as gruesomely as possible is the core of a squiggler golem’s nature.

Construction
A squiggler golem must be drawn in a clean, completely flat surface of at least 5 feet by 5 feet. The special inks and rituals required to draw a squiggler cost 375 gold pieces.

Squiggler Golem
CL 7th; Price 16,375 gp
Construction
Requirements Craft Construct, animate objects, illusory script, magic jar, major image; Skill Craft (painting) DC 13; Cost 8,375 gp

On Porphyra
Squiggler golems are rarely found in Porphyra as they mad shape makes them difficult to discern from the drawings of a demented child. That does not mean they don’t exist, just that they are hard to detect. Many slayings of children in the Barony of Tuthon are often attributed to the work of these monsters.