Herd Animal, Ram
A formidable pair of heavy horns curls from the forehead of this sturdy, brown-and-white-furred ram.

RAM (CR 1; XP 400)
N Medium animal
Init +2; Senses low-light vision, scent; Perception +6
Defense
AC 13, touch 12, flat-footed 11
(+2 Dex, +1 natural)
hp 11 (2d8+2)
Fort +4, Ref +5, Will +2
Offense
Speed 40 ft.
Melee gore +3 (1d4+3)
Special Attacks powerful charge (gore, 1d8+3)
Statistics
Str 14, Dex 15, Con 13, Int 2, Wis 14, Cha 7
Base Atk +1; CMB +3; CMD 15 (19 vs. trip)
Feats Improved Bull RushB, Skill Focus (Acrobatics)
Skills Acrobatics +13 (+17 jump), Perception +6; Racial Modifiers +4 Acrobatics
Ecology
Environment mountains
Organization solitary, pair, or herd (3–30)
Treasure none

Rams are mountain-dwelling herd animals noted for their prominent horns.

A typical ram stands about 3 feet tall, is 5 feet long, and weighs up to 300 pounds. You can create stats for smaller, similar animals (such as goats) by applying the young creature template to a ram.

Ram Companions

  • Starting Statistics: Size Small; Speed 40 ft.; AC +1 natural; Attack gore (1d3); Ability Scores Str 10, Dex 17, Con 11, Int 2, Wis 14, Cha 7; Special Qualities low-light vision, scent.
  • 4th-Level Advancement: Size Medium; Attack gore (1d4); Ability Scores Str +4, Dex –2, Con +2; Special Attacks powerful charge (1d8); Bonus Feat Improved Bull Rush.