As the wind I ride, a raider for the Il-Khan, who has the call of weapon, my horse, my heart and my life. My heart is pure because my fury is pure, because it exists at the call of the Il-Khan, how freeing it is, to have no freedom at all!”

Ghendis Raar (CR 5; 1,600 XP)
Male half-rakshasa raider (rider of the plains) 6
LN Medium humanoid (human, outsider)
Init +2; Senses darkvision 60 ft.; Perception +8
AC 20, touch 12, flat-footed 18
(+6 armor, +2 Dex, +1 shield)
hp 44 (6d10+6)
Fort +3; Ref +4, Will +3; SR 11
Speed 20 ft.
Melee +1 flail +11/+6 (1d8+4) or mwk spear +10/+5 (1d8+3)
Ranged mwk spears +9/+4(1d8+3)
Special Attacks grandstanding +3, prideful strike, raiding party, tactical approach (Cavalry Formation)
Spell-like Abilities (CL 4th; concentration +7)
3/day—alter self
Str 16, Con 13, Dex 14, Int 8, Wis 8, Cha 14
Base Atk +6; CMB +9; CMD 20
Feats Cavalry Formation, Lightning Reflexes, Mounted Combat, Raiding Nomad, Weapon Focus (flail), Weapon Focus (spear)
Skills Handle Animal +6, Intimidate +14, Perception +8, Ride +10
Languages Common, Infernal
SQ mount, grandstand (fury maximum 4, pride, spite maximum 3), predator’s stare, raiding tactic [instrument of war], soured fortitude
Combat Gear /potion of cure moderate wounds (2); Gear +1 flail, masterwork spears (2), buckler, breastplate +1, fighter’s kit

Mori, bonded mount (horse)
N Large animal
Init +3; Senses low-light vision, scent; Perception +7
AC 22, touch 12, flat-footed 19
(+3 armor, +3 Dex, +7 natural, -1 size)
hp 45 (6d8+18)
Fort +7, Ref +8, Will +3
Speed 50 ft.
Melee bite +7 (1d4+4), 2 hooves +2 (1d6+2)
Space 10 ft.; Reach 5 ft.
Str 18, Dex 17, Con 14, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +9; CMD 22 (26 vs. trip)
Feats Improved Overrun, Light Armor Proficiency, Power Attack, Toughness
Skills Acrobatics +8, Perception +7
SQ devotion, evasion, link
Tricks combat training, maneuver, work
Gear studded leather barding

The history of the half-rakshasas of the Lotus Blossom Steppes is convoluted and difficult, for one must be of that racial group to know it, for the most part. The breed seldom emigrates south, and those that do are of singular nature, not inclined to establish colonies of their race. Ghendis, of the Clan of Raar, which is the Hill-Cat Clan, is a raiding party captain, in charge of a dozen mounted men, and a typical subcommander in the general forces of the Il-Khan Mohandis of his region. The Hill-Cats are a nomadic bunch, restless roamers of the low hills of the edge of the steppes, and proud of their status as guardians of the frontier. Ghendis is a strong supporter of the Il-Khan, sometimes not a popular opinion in the fiercely independent frontier clans, but his steady insistence that subservience within is better than overwhelming opposition without has caused others to listen to him. Ghendis is an exemplary cavalryman, and in peacetime is a renowned breeder of horseflesh, which has profited him and his kinsmen, building up a steady store of treasure and connections, especially with the hobgoblin tribes of the south, on the Plains of War. Though Ghendis is a stolid man, not given to the mysticism of some of his kind, and certainly not imaginative, the legend of the Lost Ark of the Raiders, long spoken of around campfires on the steppes has taken hold of his inner quester and he secretly seeks any information of its whereabouts. Whether he would turn it over to his Khan or try to form a clan of his own, only his most trusted spearmates could say. Though the half-rakshasa clans are supposed to direct most of their raiding at the hated Northlanders, better horses and greedier Khans have sent the raiders further afield, even for the purposes of plunder hidden troves of treasure; it may be possible that Ghendis could be seen exploring ruins of far-flung lands, perhaps with a few of his intrepid clansmen nearby.