School divination
Level bard 2, bloodrager 2, magus 3, psychic 3, witch 3, wizard 3
Casting Time 1 standard action
Components V, S, M (a chess piece)
Range close (25 ft. plus 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
Duration 1 round/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle. Each gains a +1 insight bonus to AC and Reflex saves. Against attacks of opportunity, the insight bonus to AC increases to +3.