NPC Imp Rogue (CR 4; XP 1,200)
Female imp rogue 2
LE Tiny outsider (devil, evil, extraplanar, lawful)
Init +9; Senses darkvision 60 ft.; Perception +8
Defense
AC 18, touch 17, flat-footed 13
(+5 Dex, +1 natural, +2 size)
hp 35 (5 HD; 2d8+3d10+7); fast healing 2
Fort +4, Ref +11, Will +3
DR 5/good or silver; Defensive Abilities evasion; Immune
fire, poison; Resist acid 10, cold 10
Offense
Speed 20 ft., fly 50 ft. (perfect)
Melee mwk shortsword +12 (1d3/19–20), sting +6 (1d4)
Ranged blowgun +11 (1 plus poison)
Space 2 1/2 ft.; Reach 0 ft.
Special Attacks poison, sneak attack +1d6
Spell-Like Abilities (CL 3rd; concentration +7)
Constant—detect good, detect magic
At will—invisibility (self only)
1/day—augury, suggestion (W-DC 18)
1/week—commune
Statistics
Str 10, Dex 21, Con 12, Int 15, Wis 10, Cha 18
Base Atk +4; CMB +7; CMD 18
Feats Great Fortitude, Improved Initiative, Weapon Finesse
Skills Acrobatics +13, Bluff +11, Fly +23, Knowledge (arcana) +8, Knowledge (local) +8, Knowledge (planes) +8, Perception +8, Perform (wind instruments) +8, Sense Motive +7, Spellcraft +9, Stealth +21, Use Magic Device +11
Languages Common, Halfling, Infernal
SQ change shape (boar, giant spider, rat, or raven; beast shape I), rogue talent (swift poison), trapfinding +1
Combat Gear pipes of the sewers, scroll of misdirection, scroll of summon monster III, scroll of touch of idiocy (2), wand of acid arrow (9 charges); Other Gear blowgun with 10 darts, mwk shortsword, mwk thieves’ tools, gold-and-platinum signet ring worth 150 gp worn as an armband, silk wrap worth 40 gp