NPC Aristocratic Sorcerer (CR 2; XP 600)
Male human aristocrat 2/sorcerer 1
NG Medium humanoid (human)
Init +1; Senses Perception +0
Defense
AC 12, touch 12, flat-footed 10
(+1 Dex, +1 dodge)
hp 10 (3 HD; 1d6+2d8–5)
Fort –2, Ref +1, Will +7
Offense
Speed 30 ft.
Melee mwk sword cane +2 (1d6)
Sorcerer Spell-Like Abilities (CL 1st; concentration +5)
7/day—touch of destiny (+1)
Sorcerer Spells Known (CL 1st; concentration +5)
1st (4/day)—color spray (W-DC 15), comprehend languages
0th (at will)—acid splash, detect magic, prestidigitation, read magic
Bloodline Destined
Statistics
Str 10, Dex 13, Con 7, Int 14, Wis 11, Cha 18
Base Atk +1; CMB +1; CMD 13
Feats Dodge, Eschew Materials, Iron Will, Skill Focus (Stealth)
Skills Bluff +10, Diplomacy +10, Knowledge (history) +6, Knowledge (nobility) +6, Linguistics +8, Spellcraft +8, Stealth +7, Use Magic Device +9
Languages Celestial, Common, Draconic, Elven, Infernal, Strix
SQ bloodline arcana (gain luck bonus on saves when casting personal-range spells)
Combat Gear potion of cure light wounds (3), scroll of glitterdust; Other Gear mwk sword cane, courtier’s outfit, signet ring (worth 100 gp), 40 gp, 3 pp