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Mawgriff
Tall as a giraffe and similar in appearance, these carnivores lack the distinctive spotting seen in giraffes but do sprout powerful horns.

Mawgriff (CR 4; XP 1,200)
N Large animal
Init +1; Senses low-light vision, scent; Perception +9
Defense
AC 15, touch 10, flat-footed 15
(+1 Dex, +5 natural, -1 size)
hp 42 (5d8+20)
Fort +8; Ref +5; Will +2
Offense
Speed 60 ft.
Melee gore +7 (1d8+5), 2 hooves +2 (1d6+2)
Space 10 ft.; Reach 10 ft.
Special Attacks powerful charge (gore +9, 2d8+7)
Statistics
Str 20, Dex 13, Con 19, Int 2, Wis 12, Cha 7
Base Atk +3; CMB +9; CMD 20 (24 vs. trip)
Feats Endurance, Run, Skill Focus (Perception)
Skills Acrobatics +7, Perception +9
Ecology
Environment forest, hills, plains
Organization solitary or herd (2-8)
Treasure none

The mawgriff is a tall carnivorous equine beast, somewhat like a giraffe in appearance. They are partially domesticated; while many still remain in the wild, they are increasingly being used as powerful mounts, as their height makes them an excellent place from which to attack ground troops. In the wild, mawgriffs live in
small packs, using their scent and speed to run down prey. If hungry, they eat nearly any creature smaller than themselves. And since a mawgriff stands 9 feet high, and is nearly as long, this means it may try to eat almost anything. Mawgriffs are often used in the hunt, as their olfactory talents can be employed with a rider in place. In addition to humans, several other races employ the use of mawgriff s such as avoodim, changelings, and dragonbloods.

Training a Mawgriff
A mawgriff requires training before it can bear a rider in combat. Training a mawgriff requires six weeks of work and a DC 20 Handle Animal check. Riding a mawgriff requires an exotic saddle. A mawgriff can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check or has the Mounted Combat feat.

Due to a mawgriff ’s height, Medium or smaller riders have difficulty striking Medium or smaller creatures on the ground without at least a 10 foot reach. The same applies to Medium or smaller creatures on the ground attacking a mawgriff ’s rider.

Carrying Capacity: A light load for a mawgriff is up to 400 pounds; a medium load, 401-800 pounds; and a heavy load, 801-1,200 pounds. A mawgriff can drag 6,000 pounds.

Mawgriff Companions
Starting Statistics: Size Medium; Speed 60 ft.; AC +3 natural armor; Attacks gore (1d6), 2 hooves* (1d4); Abilities Str 12, Dex 15, Con 15, Int 2, Wis 12, Cha 7

4th-level advancement: Size Large; AC +2 natural armor; Attack gore (1d8), 2 hooves* (1d6); Abilities Str +8, Dex -2, Con +4; Special Attacks powerful charge

* This is a secondary attack

On Porphyra
Cavaliers in the Holdfast of the Celestial Parishes favor the mawgriff as a mount for their superior height.