Beetle, Gothic
Colored like rusted metal, this beetle is covered with a spire-like carapace that reminds you of ancient gothic cathedrals.

Beetle, Gothic (CR 4; XP 1,200)
N Large vermin
Init +1; Senses darkvision 60 ft.; Perception +0
Aura rough shell (1d4 slashing)
Defense
AC 17, touch 10, flat-footed 16
(+1 Dex, +7 natural, -1 size)
hp 45 (6d8+18)
Fort +8, Ref +3, Will +2
Immune mind-affecting effects
Offense
Speed 40 ft., fly 30 ft. (clumsy)
Melee bite +7 (2d8+4)
Space 10 ft.; Reach 5 ft.
Special Attacks acid spray (30 ft. cone, R-DC 16, 6d6 acid)
Statistics
Str 18, Dex 12, Con 16, Int —, Wis 10, Cha 13
Base Atk +4; CMB +9; CMD 20 (28 vs. trip)
Skills Fly -9
Ecology
Environment any
Organization solitary, pair, cluster (3-16)
Treasure none
Special Abilities
Acid Spray (Ex) 3/day, the gothic beetle can spray a cone of acid at its opponents. The save DC is Constitution-based.
Rough Shell (Ex) Despite its stony appearance the shell of a gothic beetle is quite sharp. Any foe who attacks the gothic beetle with a natural or unarmed attack suffers 1d4 points of slashing damage.

Gothic beetles are enormous, voracious creatures of destruction. Their mandibles easily rend other living things, and their sharp carapaces vaguely resemble gothic cathedrals.

On Porphyra
Gothic beetles hail from the Empire of the Dead.