Spider, Giant
A spider the size of a man crawls silently from the depths of its funnel-shaped web.

Giant Spider (CR 1; XP 400)
N Medium vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 14, touch 13, flat-footed 11
(+3 Dex, +1 natural)
hp 16 (3d8+3)
Fort +4, Ref +4, Will +1
Immune mind-affecting effects
Offense
Speed 30 ft., climb 30 ft.
Melee bite +2 (1d6 plus poison)
Special Attack web (+5 ranged, DC 12, hp 2)
Statistics
Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 15 (27 vs. trip)
Skills Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs); Racial Modifiers +4 Perception, +4 Stealth (+8 in webs), +16 Climb
Ecology
Environment any
Organization solitary, pair, or colony (3–8)
Treasure incidental
Special Abilities
Poison (Ex) Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.

The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.

Other species of giant spiders exist, as detailed below.

Species CR Size HD
Scarlet spider 1/4 Tiny 1d8
Giant crab spider 1/2 Small 2d8
Giant black widow 3 Large 5d8
Ogre spider 5 Huge 7d8
Giant tarantula 8 Gargantuan 10d8
Goliath spider 11 Colossal 14d8