Shackled Sorcerer

“Dorri is obedient. Dorri will use the magic when she is told, But Dorri wonders what will happen if Dorri gets the magic ring that Master has…”

Dorri (CR 7; XP 3,200)
Female human sorcerer (shackled sorcerer) 8
LN Medium humanoid (human)
Init +6; Senses Perception +2
Defense
*AC** 18, touch 14, flat-footed 14
(+4 armor, +2 Dex, +1 deflection, +1 dodge)
hp 44 (8d6+16)
Fort +6, Ref +4, Will +4
Offense
Speed 30 ft.
Melee unarmed strike +5 (1d3+1)
Ranged ray of frost +6 touch (1d3)
Spell-Like Abilities (CL 9th; concentration +13)
8/day—elemental ray (1d6+5 electricity)
Spells Known (CL 9th; concentration +13)
4th (4/day)—ball lightning (R-DC 20)
3rd (6/day)—fly, lightning bolt (R-DC 19), protection from energy
2nd (7/day)—mirror image, pilfering hand, scorching ray
1st (7/day)—burning hands (R-DC 17), enlarge person, identify, mage armor, magic missile, shield
0th (at will)—dancing lights, disrupt undead, ghost sound, light, mage hand, prestidigitation, //ray of frost, resistance
Bloodline elemental (air)
Statistics
Str 12, Dex 14, Con 14, Int 8, Wis 6, Cha 20
Base Atk +4; CMB +3; CMD 17
Feats Combat Casting, Dodge, Eschew Materials, Great Fortitude, Improved Initiative, Spell Focus (evocation)
Skills Fly +9, Knowledge (arcana) +10, Knowledge (planes) +10, Linguistics +3, Perception +2, Spellcraft +10, Use Magic Device +13
Languages Common, Auran, Draconic
SQ bloodline arcana, submit to the shackle
Gear ring of protection +1, sorcerer’s shackle