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Defidi
The black flesh of the silent pack of bug-eyed frog people glisten with rot as well as swamp-slime, and they stared with dead eyes, preparing to throw their nets.

Defidi (CR 1; XP 400)
NE Small undead
Init +2; Senses darkvision 60 ft.; Perception +0
Defense
AC 15, touch 13, flat-footed 13
(+2 Dex, +2 natural, +1 size)
hp 12 (2d8+3)
Fort +0, Ref +2, Will +3
DR 5/slashing; Immune undead traits
Offense
Speed 30 ft., climb 20 ft.
Melee slam +3 (1d4+2 plus disease)
Ranged mwk net +4 touch (entanglement plus chill)
Spell-like abilities (CL 2nd)
2/day-chill touch (FP or W DC 11)
Statistics
Str 14, Dex 15, Con -, Int -, Wis 10, Cha 11
Base Atk +1; CMB +2; CMD 14
Feats Toughness
Skills Stealth +14
SQ unnatural stealth
Ecology
Environment forest, swamp
Organization solitary, gang (2-5), or pack (6-11)
Treasure none (2 mwk nets)
Special Abilities
Chilled Net (Sp) A defidi can transfer its chill touch power to one of its nets as a swift action, and that net will impart that effect on a target so hit by it in a subsequent attack.
Disease (Ex) Swamp fever: Slam-injury; save Fort DC 12; onset 1 day; frequency 1/day; effect 1d2 Dex damage and 1d2 Con damage; cure 2 consecutive saves. The save is Charisma-based.
Unnatural Stealth (Ex) Though defidi have no skill ranks, their size and coloration still enable them to possess a +8 modifier to Stealth checks, and they are capable of choosing to be stealthy.


The emerging race of grippli tree-frog people are intrepid and tenacious, surviving and thriving in dangerous swamps and wet forests. They are not without their own problems, however, and one of those is the dreaded undead form of their race, the defidi, which in their language, means “cursed ones”. A grippli that dies of disease and is subsequently animated by necromantic magic becomes more than a mere zombie, bearing faint traces of its former tribal existence and a desire to serve evil powers. Defidi are often found as and servants of dark spellcasters in their former swampy homes, and as such are hated by the grippli people as abominations, as their creators are hated. Some few grippli achieve undeath to defidi through personal evil behavior and death by disease; these would be the solitary encounters of these undead frog-people. It is not known whether defidi make their own chilling nets, or whether they are provided by their dark creators, but to be netted by these horrors is a terrifying thought for all who travel in their lands.

On Porphyra

Defidi are mostly found in the swampy Wetlands of Avandrool, where the decline of humans due to the Black Plague has lead to their ascendancy. Though the grippli themselves are immune to Black Plague, there are other pestilences in Avandrool, and the Black Vicars of Rajuk Amon-Gore are always keen to experiment with various types of undeath. The decadent nobility of Avandrool prize defidi as safari beaters, weakening their prey before they can close for the kill.