Scorpion, Cave
This man-sized, bulky scorpion has thick, unyielding armor that makes it almost seem to be made of stone.

Cave Scorpion (CR 1)
Medium vermin
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Notice 14
AC 12, flat-footed 12
(+2 natural)
hp 16 (3d8+3)
Fort +4, Ref +1, Will +1
Immune mind-affecting effects
Speed 60 ft., climb 40 ft.
Melee 2 claws +2 (1d4), sting +2 (1d4 plus poison)
Special Attacks rend (2 claws, 2d4)
Str 11, Dex 10, Con 13, Int —, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 12 (24 vs. trip)
Skills Athletics +8, Perception +4, Stealth +0 (+12 in caves); Racial Modifiers +4 Perception, +12 Stealth in caves
Environment underground
Organization solitary, pair, or swarm (3–12)
Treasure none
Special Abilities
Poison (Ex) Sting—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

The squat cave scorpion is quite well suited for life in caves. With its bulky armor, a cave scorpion at rest looks like a pile of stones. The cave scorpion's favorite food is dwarven meat, and when a cave scorpion finds a working dwarven mine, it can quickly become a major inconvenience. Dwarven societies often post hefty bounties on cave scorpion stingers.