Herd Animal, Camel
This somewhat irritated-looking, one-humped camel has been outfitted with a bridle and saddle.

Camel (CR 1; XP 400)
N Large animal
Init +3; Senses low-light vision, scent; Perception +5
Defense
AC 13, touch 12, flat-footed 10
(+3 Dex, +1 natural, –1 size)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +0
Offense
Speed 50 ft.
Melee bite +4 (1d4+6)
Special Attack spit (+3 ranged touch)
Statistics
Str 18, Dex 16, Con 14, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +6; CMD 19 (23 vs. trip)
Feats Endurance
Skills Perception +5
Ecology
Environment desert
Organization solitary
Treasure none
Special Abilities
Spit (Ex) Once per hour, a camel can regurgitate the contents of its stomach, spitting the foul material at a single target within 10 feet. The target must make a DC 13 Fortitude save or be sickened for 1d4 rounds. The save DC is Constitution-based.

Camels are large, desert-dwelling herd animals noted for their stamina and ill tempers. A typical camel stands about 6 feet at the shoulder and 7 feet at the hump.