Physical Description: Short with leathery blue hide, large eyes and ears and a mouth filled with fangs, blues stand between 3 and 4 feet tall, with males slightly taller and heavier than females. Most blues have black hair on their heads, although some choose to go bald. To most, the blue is simply an oddly-colored goblin. Very few things make them stand out from their racial cousins, at least physically, aside from their skin tone.


Blue Racial Characteristics (12 RP)1

  • +2 Intelligence, +2 Dexterity, –2 Strength: Blues are smart and quick, but their small size makes them weak. (Standard; 0 RP)
  • Goblinoid: Blues are of the humanoid (goblinoid, psionic) subtypes (0 RP)
  • Small: Blues are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks. (0 RP)
  • Normal Speed: Blues are fast for their size, and have a base speed of 30 feet. (0 RP)
  • Darkvision: Blues can see in the dark up to 60 feet. (2 RP)
  • Naturally Psionic: Blues gain the Wild Talent feat as a bonus feat at 1st level. If a blue takes levels in a psionic class, he instead gains the Psionic Talent feat. (2 RP; static feat)
  • Psionic Aptitude: When a blue takes a level in a favored class, he can choose to gain an additional power point instead of a hit point or skill point. (1 RP)
  • Repletion (Su): A blue can sustain his body without need of food or water. If he spends 1 power point, a blue does not need to eat or drink for 24 hours. (2 RP)
  • Keen Senses: Blues receive a +2 racial bonus on Perception skill checks. (2 RP)
  • Mounted: Blues receive a +2 racial bonus on Ride checks, and blues always treat Ride as a class skill. (2 RP)
  • Weapon Familiarity: Blues treat any weapon with the word “goblin” in its name as a martial weapon. (1 RP)
  • Languages: Blues begin play speaking Common and Goblin. Blues with high Intelligence scores can choose from the following: Draconic, Dwarven, Gnoll, Gnome, Halfling, and Orcish. (0 RP)

See Also